Tag Archives: playtesting
Dave Talks: Power of Perspective
Hello all, I hope everyone is doing well. This week I’d like to discuss perspective. [...]
May
Why Do Most Board Games Only Play Up To 4?
It’s game night and a good friend brought a guest. I’m excited! I get to [...]
2 Comments
Mar
The “Do Nots” of Playtesting
The “Do Nots” of Playtesting By David Stockton Hello everyone! Today I’d like to talk [...]
Feb
Should You Listen to Everybody?
Sam “King of the Hilltop” Setting the Scene Your taking a beloved board game design [...]
1 Comments
Jan
What is Your Board Game’s Story?
Sam “King of the Hilltop” When defining a game design or a board game, it [...]
Dec
Gameplay Loops and Complexity
Sam “King of the Hilltop” Whether you are designing a game, enjoying a game or [...]
Nov
It’s Okay…People Can Like Your Game
Sam “King of the Hilltop” We have officially been in manufacturing for a few weeks [...]
2 Comments
Oct
Timeline for Cult of the Deep Board Game
Here at B.A. Games we wanted to give out a general timeline of events and [...]
Apr
Decoupling Board Game Mechanics, Replayability, and Cost
Sam “King of the Hilltop” Introduction When we set out to design Cult of the [...]
Jan
3 Tips to Maximize Your Playtest Sessions
Sam “King of the Hilltop” When it comes to running playtests for a game, you [...]
Jun
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