Tag Archives: tabletop game design
Gameplay Loops and Complexity
Sam “King of the Hilltop” Whether you are designing a game, enjoying a game or [...]
Nov
The Game Within a Game
Sam “King of the Hilltop” Have you ever played a board game with one group [...]
Nov
Defining a Legacy
Defining a Legacy Sam “King of the Hilltop” Stockton What is a legacy game? No, [...]
Oct
It’s Okay…People Can Like Your Game
Sam “King of the Hilltop” We have officially been in manufacturing for a few weeks [...]
2 Comments
Oct
The Zen in Board Gaming
Finding Your Zen Game Sam “King of the Hilltop” There is such a wide variety [...]
Oct
Decoupling Board Game Mechanics, Replayability, and Cost
Sam “King of the Hilltop” Introduction When we set out to design Cult of the [...]
Jan
How To Design Symbols for Tabletop Games
Introduction We have been working for a while on this game and our art is [...]
Dec
Graphic Design – Add-on or Crucial Element In Board Games?
Sam “King of the Hilltop” As we were developing our game, Cult of the Deep, [...]
Dec
Judging A Board Game By Its Looks
Sam “King of the Hilltop” There are so many different board games, types of board [...]
4 Comments
Nov
What Makes A Good Rulebook For A Board Game?
Sam “King of the Hilltop” So, what makes a good rulebook for a board game? [...]
1 Comment
Nov